Unexpected RPG.
Oct. 21st, 2004 05:30 amI went to Melbourne university yesterday with all of my MWDA stuff (VERY HEAVY!) and the material i need to run Ironclaw in my typical improv/minimal-planning/halfassed way.
It turns out i had 2 players available, and they wanted a solo session to make up for a time they were away and i ran a solo session for the other two. Fair enough.
But i felt like shit. The MWDA crap (that i never got to use!) was seriously heavy and i was tired and undercaffinated. But...a second gunpowder green tea revived me!
AHAH! And i ran the session and it was fun and weird and hopefully confusing if not believable.
Planning time rerquired: Lots.
Planning time available: 5 mins or so. lol
This was based around the idea of "wait, so the badbuys (PC's side, kinda) are about to recieve a messenger saying we're betraying them to the good guys who are hunting them and us. But the good guys, who nearly caught us last time, have their best tracker tracking the messenger back to the badguys hideout. She'll arive AFTER the fast messenger says we changed sides...and shortly afterwards lead a mini-crusade of holy warriors there. Burnful. And the goodies will still hate us, the baddies will be pissed at us and/or dead...and we'll have no friends."
So the available PC's headed off at full speed (not enough) to head off this mess. So close!
Aslan42 NEARLY convinced their evil patrons that they had not turned...until the evil people deployed some typical evil-fu. "oh, it's ok, your team was expendible anyway...you're the most valuable because we can teach you black magic" and this dialogue involved manacles and a hot poker. So after a narrow escape, and a good heap of roleplaying between PC's discussing situation, they got down to the task of actually switching sides.
So...lots of story developement and stuff, party split across the whole region, no acces to any easy means of communication. Sweet...
And afterwards i limped back to my car with the heavy bag 'o' stuff. *groan* But then got an early night. I did need that! And a spot of socializing is sort of critical for me...
^_^
It turns out i had 2 players available, and they wanted a solo session to make up for a time they were away and i ran a solo session for the other two. Fair enough.
But i felt like shit. The MWDA crap (that i never got to use!) was seriously heavy and i was tired and undercaffinated. But...a second gunpowder green tea revived me!
AHAH! And i ran the session and it was fun and weird and hopefully confusing if not believable.
Planning time rerquired: Lots.
Planning time available: 5 mins or so. lol
This was based around the idea of "wait, so the badbuys (PC's side, kinda) are about to recieve a messenger saying we're betraying them to the good guys who are hunting them and us. But the good guys, who nearly caught us last time, have their best tracker tracking the messenger back to the badguys hideout. She'll arive AFTER the fast messenger says we changed sides...and shortly afterwards lead a mini-crusade of holy warriors there. Burnful. And the goodies will still hate us, the baddies will be pissed at us and/or dead...and we'll have no friends."
So the available PC's headed off at full speed (not enough) to head off this mess. So close!
Aslan42 NEARLY convinced their evil patrons that they had not turned...until the evil people deployed some typical evil-fu. "oh, it's ok, your team was expendible anyway...you're the most valuable because we can teach you black magic" and this dialogue involved manacles and a hot poker. So after a narrow escape, and a good heap of roleplaying between PC's discussing situation, they got down to the task of actually switching sides.
So...lots of story developement and stuff, party split across the whole region, no acces to any easy means of communication. Sweet...
And afterwards i limped back to my car with the heavy bag 'o' stuff. *groan* But then got an early night. I did need that! And a spot of socializing is sort of critical for me...
^_^